Created in a team of five for the Pirate Software Game Jam 14
Created solo for the Pirate Software gamejame. With a focus on design doc and unreal engine 5.
Created solo for the Pirate Software gamejame with a focus on locking in a in-depth game design document early.
Created for Buddy Up Jam: Winter 2022. My role was the gameplay programmer and gameplay Designer.
Created for the Buddy up Winter Jam: 2023, placing third overall. My role was the game designer where I focused on mechanics, cohesion, and scope by creating a game design document and focusing the team towards towards key parts.